Here we
have a Human pure Diplomacy deck that revolves around Babylon
5 votes, the potent Diplomacy conflicts, and the vast power benefits
afforded by Peace In Our Time. By playing all the solid Human
Diplomacy hitters backed by The Hope of Peace, you can build a
very powerful Diplomacy front, and the Back Room Dealings, Machiavellian
Politics, and Call in a Marker (as well as the proliferation of
alternate Ambassadors) make the B5 vote lock very possible.
Opening Hand: Jeffrey Sinclair Susan Ivanova The Hope of Peace Rapid Growth Deck (60 cards): 3x Impasse 3x Affirmation of Peace 3x Call in a Marker 3x Affirmation of Power 3x Test Their Mettle 1x Non-Aligned Support 3x Level the Playing Field 3x Machiavellian Politics 3x Support Babylon 5 1x Isolated 1x Shunned 1x Upgraded Defenses 2x Backroom Dealing 1x Into Their Own 1x United Front 3x Older but Wiser 1x Proxima III 1x The Hope of Peace 2x Peace in Our Time 3x Deep Space Fleet (Human) 2x Homeworld Fleet (Human) 3x Human Aide 2x Miagi Hidoshi 2x Frederick Lantz 2x Senator Voudreau 1x Senator King 1x Catherine Sakai 1x Talia Winters 1x Lt. David Corwin 1x Commander Ivanova 1x Captain Sinclair 1x Efficiency Engineers
By building a solid Diplomacy block, you can push through your Diplomacy conflicts, gaining influence for both yourself and B5. Babylon 5 can gain influence quite quickly with this deck, but without the threat of Alliance of Races, you might not be picked out as a mad target immediately. The B5 vote lock possible to this deck makes Affirmation of Peace quite potent. This deck can regularly push B5 up to 20 influence when necessary to end the game at a whim (due to the seldom realized "The game ends when B5 hits 20 power" rule). I could clearly use a President Santiago or two, but I don't have one. Catherine Sakai is in there for her obtuse shuffling ability (as I always like to be able to shuffle and don't have enough Shufflin' Zathras. Durned Psi Corps.) That, and between her and Talia, everyone gets to have a date...